On live EQ (past and present) spell imbued procs fires at a static rate per minute regardless of dex or combat affinity AA. Certain spells (like beastlord pet imbues and shaman melee proc buff lines) fired at increased rates, but most of these spells had a static rate of 2 procs a minute. The clicky buff procs relevant for warriors (vex thal gloves from AtenHaRa and range clicky buff from PoTime) fired at 2 a minute. Spell imbued procs do not compete with weapon based procs over time. Averaged over time, procs imbued on weapons with augments likewise did not compete with innate (native) procs the weapons had - they stacked additively.
The important thing in all of this is that combat effects did not increase fire rate for spell imbued procs. I’m 99% sure dexterity likewise did not change proc rate, but that’s more challenging as stat buffs became trivially capped around the Luclin/POP era.
p99 may operate differently than live, but this is how it should work. I do not know the values for specific buff imbued procs but I suspect Boon is set much higher than call of flame ranger buff (as an example)
Weapon procs on the other hand are heavily impacted (to include augments for their respective timeline). Your offhand procs at 50% the rate of primary hand.
With max dex:
-average 2 total procs a minute primary hand
-average 1 proc a minute from offhand
-3 procs (2 primary, 1 offhand) duel wielding proc weapons
-2 a minute with a proc 2hander
-1 proc a minute with proc weapon offhand and no proc main hand
The lower your dex, the fewer your procs
|