Weight isn't a killer on monk. Ideally you can stay but that's more for level 60 monks raiding. Right now I have a 58 monk who is pretty twinked but has been solo'ing 1-58. I still head out to battle at about 35 weight (with extra bandages, etc.). I have some weight reduction bags, keep my plat unless I'm above 45 weight total or notice I'm getting stomped (but I generally don't stay at the place that long anyways). When I'm overweight, I can hammer and bank it and pay for a port to where I need to go. I also carry extra bandages so I usually stay around 35 weight for a while as my bandages get used up my weight goes down I replace that weight with coin. I can stay under 35 weight while carrying ~180 plat.
As for getting lost, remember to put 1 skill point into sense heading so you can level it up and then you know what direction you're facing. The wiki has great maps.
When I was leveling up I never even deleted my gold b/c I'm cheap so once I got up to 75 weight or really noticed mobs hitting me hard I would go back and sell and bank that extra 30 plat made from my gold haha. If you are grouping or a porter is in zone you can usually exchange gold for plat for a small tip. Also, a monk is still getting new skills at level 5, 10, 12, 15, 17, 18, 20, 25, 27, 30, 35, so you'll need to make trips to town to train/bank/sell anyways.
I am all about min/maxing and efficiency... (eliminating trips back and forth to town) but you're not stacking up a million weight every few minutes especially if you delete silver and copper in between when you need to had back to train new skills, so don't let it disrupt your gameplay too much.
__________________
Evostab - Assassin | Ninjai - Grandmaster | Evocar - Sorcerer | Mefdinkins - Hierophant | Looch - Virtuoso | Snooch - Grandmaster
|