Wipe + simpler or less Play Nice rules + Team-play + Leaderboard + unban past non-hacker accounts.
I'd go for that, or two or three of them.
Wipe. To decrease the top-heaviness and twinked chars. This is always temporary benefit, but in PvP MMO's helpful.
Hands-off rules. Too many Play Nice rules kills open world PvP, plain and simple. It's not compatible with classic-era Everquest.
Team-play. Creates a safer harbor for leveling players. Good for roleplaying. Encourages new people to play on Red.
Leaderboard. Can indirectly encourage Play Nice. Keeps people killing for leaderboard position. Gives big picture.
Unban non-hacker accounts. Too many people are banned for being di***. This happens with too many rules and corrupt GM's.
I've always tolerated griefers. I never liked them. Maybe that explains my feelings about Play Nice rules. But honestly, reading the LootnScoot rules just made me vomit. The spirit is good, but it's overcooked.
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