Thread: Game Mechanics: Necromancer Spell Threat
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Old 04-09-2011, 11:16 AM
Hakurou Hakurou is offline
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Join Date: Sep 2010
Posts: 36
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Throwing in my experience here. Bond of Death seems to produce heal agro. I sent my pet into a group of four mobs, cast Bond of Death onto the one my pet was tanking (and contrary to the usual instant agro the mob stayed on the pet) but the three other mobs came charging at me instantly after BoD landed and before even healing the first tick.

DoTs seem to generated full or at least excessive agro on cast in addition to the normal gradual buildup of agro with each tick and that's why necromancers currently have a very out of whack hate generation. DoTs like BoD and the Boil Blood line used to be rather low agro compared to poison and disease type DoTs.
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