Paladin being able to spot heal and rez gives it a different feel than the tracking and easier traveling rangers have. But like someone else said, do you want to tank or dps? That's the most important. On live, I played a ranger from the earliest days, all the way up to 85 with 1500
AA. I also played a twink pally up to 65 and another pally up to 71 (and 85 upgrade). So I've played both classes.
It's like this:
Paladin = tank + cleric
Ranger = weak-tank + dps + druid
You might have better luck getting groups with the pally because of their tanking. Don't forget LOH. And like the ranger can snare mobs that run, pallies can stun mobs that heal themselves (like the kobold casters in velks).
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