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  #19  
Old 10-17-2017, 04:10 PM
Beastagoog Beastagoog is offline
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Join Date: Sep 2014
Posts: 946
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I always thought that custom content would be additional PvE zones tho, and for the 60's. Consider how endgame stacked the servers are and will be more so once this stuff comes around.

I am not sure if the p99 coding could handle it but some of the raiding code from the PoP era would be sick...Simple things like the Bert fight mechanics where additional mobs spawn mid fight implemented on to custom content.

The raid design mechanics for classic-kunark are very basic and ultimately dull - tank and spank, avoid aoe's spend 30 hours a week clearing ToV for a shot at Vuulak is pretty much it.

The client is Titanium Based so even some of the OoW/GoD mechanics could be used where they really started to introduce raid mechanics.

Not to beat the same drum but through-out red99's history it's only ever had 1 big guild apart from a few spotty bits where in the end everyone just merged into one guild. So if the content is built around blue v red then it's a bad start. Red99 should only be a small consideration as Blue can field 5-6 guilds for such content....and ultimately red99 players will just find a way to shit on it.
Last edited by Beastagoog; 10-17-2017 at 04:16 PM..