Quote:
Originally Posted by Sadiki
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> No sense of accomplishment because nothing is challenging
> No sense of accomplishment because you can't win
Choose one
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ST is super challenging. With 22 people and 4 clerics you have a 5 minutes fight in which you are juggling shaman and druid heals in a CH chain to camp cleric aggro so they don't jump the aagro list. The ice dragon has a 70% slow so tank doesn't aggro much. It's pretty difficult to manage aggro for healers who can't drop their aggro without camping. Anything goes wrong and you lose.
It's also super awesome to learn all of this for the first time and with a 48 hour window to experiment before you lose your turn. Mobs drop 4+ items though so we got a SoD for sale -_0