Classic Everquest is simply risk versus reward. It has a habit of knocking you down when you are feeling cocky, locking you into a complicated and (sometimes expensive) corpse recovery. But if you succeed on that deep dungeon group (or duo/solo), it can be a huge reward, as far as gaming goes, of course.
Modern MMORPGs, while quite pretty with awesome class depth and versatility, are simply too easy, with virtually no risk/excitement.
Because P99 is such a pain in the ass grind, somehow if you make it long enough to get item X, complete quest Z or reach level 60, it all seems worth it in a strange way.
Shit's Classic.
But if you want melee/casting combos, manual dodge components, LFG systems and a quest log, you best find another game.
Give it a try though--it ain't for everyone, but as you can see from active player numbers, it must be fun to some, eh?
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