Quote:
Originally Posted by loramin
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I guess it depends on when you're talking about and what you mean by casual. Arguably everyone in classic was "casual": nobody was pooping in socks in '99. Also no one knew these items would get nerfed ... but that cat's out of the bag now, and there's no way to put it back in.
Still even with everyone knowing about these items now, there's a big difference between "you literally cannot get this item unless (maybe) you log in at 4AM several nights in a row" vs. "it will take you hours and hours of waiting in line to even get the camp, and then you've got the RNG to deal with once you do". Even the latter will prevent 90% of the player base from ever getting such an item, but when someone locks the camp down it means 99.9% of the server won't get to camp the item. I don't believe that is in any way classic or an unavoidable part of the game.
Amen. As I said, even if lockdowns would have been prevented on live (and again, read that GM manual and I think you'll agree they probably would have), we're not on live and we don't have a paid GM staff. So if we're going to prevent lockdowns here it has to work for the staff.
So far the simplest, least staff effort idea that I've heard amounts to "new rule: you can only pass a camp off to the next person who has been waiting in line, in zone." Staff already have to deal with fights over camps today, and I would imagine they have a way to find out how long someone has been in a zone, so I don't think this rule would add a huge amount of work for them, Maybe when it first gets added, but pretty soon everyone would learn that if you don't pass the camp properly you get petitioned, and once people learn that I think the staff would have no more fights over camps than they already do.
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Exactly that, GM's can see how long someone has been in zone. It's pretty easy to wait in line and pretty simple rule to follow. It's even more hardcore playstyle to physically wait in line for a camp. Nowhere would the rules imply passing a camp off to a friend is how it works. In fact I've been on frenzy in velks multiple times where this is exactly the case. Someone waits at the camp wanting to get it next, someone else tries to tell their friend to come take it from them and the ive seen the guy waiting in line win the GM's favor in a petition (at least so they told me, which i can't exactly confirm, but it makes sense).