Wrong.
You are missing the *10 to the stat. Basically it's redundant because the 10 multiplier and the 10 divisor cancel out. Just gonna use your first example:
240 / (2 * 1) = 120%
This means every successful combine on a difficulty 2 tradeskill with 255 WIS/INT, will pass check 1.
Which brings you onward to check 2. Which is determined by your current skill. If your skilll is 190+ it's a flat 5%.
But honestly outside of JC/Alchemy and niche Tailoring stuff, tradeskills are useless on a Velious locked server. Once Luclin or PoP release they all actually start to have value.
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