Thread: Game Mechanics: Tranquil Staff Stun Duration
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  #3  
Old 04-05-2011, 06:11 PM
kanras kanras is offline
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Join Date: Dec 2010
Posts: 1,225
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Not being able to stun lock is a bug, I'll see what I can do about it. The quotes you provided regarding duration are almost entirely from:

a) people who aren't high enough level to proc yet
b) spell data (which is unreliable in the case of SpinStun effect duration)
c) talking about pvp

The effect can last longer than 3 seconds as it is currently implemented.