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Old 08-10-2017, 07:15 PM
AzzarTheGod AzzarTheGod is offline
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Originally Posted by NachtMystium [You must be logged in to view images. Log in or Register.]
Yeah, I see what ya'll are saying, but correct me if I'm wrong here. It seems that all of the projects that have been created just kind of add their own custom items here and there or quests and stuff like that, but I haven't seen any servers that create their own zones or character skins or new races/classes etc.

I'm not versed in the development aspect at all, just curious here, I'm assuming it's just a lot of work to really make that kind of thing tangible.
I can tell you that its possible but requires a lot of work as far as zones and textures go.

Also without the source of the client there is only so many things you can do. Some of the limitations would surprise you. Something as simple as wanting to add a new /emote is impossible if the emote does not already exist on the client. You cannot just add a new emote to the server. The client won't have it.

Considering no emulator project has been able to get oldschool spell effects 100% operational (I think p99 is mostly classic, but other projects failed and abandoned the effort after 10 years of development. p99 refuses to share because they put the work in) you can see how difficult it is to reverse engineer stuff that DOES EXIST on the client, so stuff that DOES NOT EXIST on the client is basically fantasy land.

Basically you're better off rewriting a new game client and using the reverse engineered EQ client functions as a blueprint. And there is not a hobbyist on the planet insane or autistic enough to attempt to write what he thinks is the entire eqgame.exe

for zones you can run the work by this guide

http://wiki.eqemulator.org/p?Modeling_Custom_Zones_
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Last edited by AzzarTheGod; 08-10-2017 at 07:19 PM..