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Old 08-03-2017, 08:56 AM
Rygar Rygar is offline
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Join Date: Nov 2015
Location: Minnesota
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The basis of the post was to make the raiding community happier so VI doesn't lose players (i.e. Subscriptions, meaning $$$). This is a free server, so that argument doesn't quite apply.

The sad thing about this post is it is obviously a player that defines EverQuest in terms of raid content and loot. That is just 1 facet of a multi-faceted game.

Classic Everquest, and more importantly P99, should not be SOLELY raid based. Group, solo, level, help guildies, tradeskill, explore, host events, give away stuff to noobs...

If raid scene needs a 'fix', then GMs should enforce weekly bag limits: 4 or 5 FTE kills per guild. Participate in a kill with even 1 member? Counts towards your bag limit. Lets people get loot, lets other experience content, etc. Would even require cooperation to kill mobs like Vulak. Can maybe even be modified to forge alliances: 4 guild only FTE kills + 2 alliance kills (declared in Raid Discussion section).

This will keep the 'competition' that A/A craves and force them to prioritize targets, leaving lesser mobs open to up and coming guilds and casuals. Some poopsocked mobs such as VS / Fear Golems / Naggy / Vox / Kunark Dragons may not be tracked so hard and insta killed on spawn. People may be able to complete some of their epics rather than buy them (hi hi Soul Leech and Child's Tear).
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