Thread: Game Mechanics: NToV Hatchlings flagged Charm immune
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Old 07-11-2017, 10:22 AM
Daldaen Daldaen is offline
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Join Date: Jun 2010
Location: Kedge Keep
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Quote:
Originally Posted by pasi [You must be logged in to view images. Log in or Register.]
Unless things have changed since I jerked around on beta, the devs know these were charmable in live. The issue being players having access to non-MR slows with npc casting resists being what they were. There's also the lesser issue of starting CoV faction wars with GoV to kill shit.

Charming hatchlings wasn't common practice until Luclin implemented dire charm. Enchanters would cast a normal charm on them, bring them to HoT, junk buff, break charm, and then cast dire charm on them. If you lead with a detrimental spell like tash, you would aggro 30 other hatchlings. If you led with dire charm, you topslotted a 3 hour cool down in a zone where every other npc dispels.
This... but very little in HoT or NToV/WToV dispels. Glimmer Drakes are about the only ones and that's when they elect to cast that spell from the default Druid set.

Largely, on P99 even if this change gets implemented it wouldn't be used because no one currently classicly crawls NToV. But hopefully one day when you must start at Ikatiar/Eashen stairs and work your way up, Enchanters will be able to fill another role of charming by grabbing a hatchling pet and helping their raid with DPS.

I could see some adventurous Enchanters try to single a hatchling out and Charm it into HoT hoping it doesn't break on the way in. But most everyone CoTHs into HoT and doesn't do a normal break on P99, so you couldn't even use the pet until after clearing the front two wurms and two pathers, at which point you probably don't even need the pet to do what you're doing, it would just make the game more fun (and more importantly classic).