Quote:
Originally Posted by Izmael
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It's pretty unpredictable. Sometimes a fleeing mob pathing over a pad will warp over, sometimes it will not.
Sometimes a pet following you through a pad will warp over, sometimes it will not. It's best to always assume the worst for your current situation.
If it could be fixed, I'd like to see NPC's always warping through pads.
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That I've seen, fleeing mobs always trigger it, nothing else has.
I just made a video in north demonstrating charmed pets walking over the pad without triggering it, aggrod mobs walking over the pad without triggering it, but then when I nuked a mob down low, he fled directly toward the pad and it activated to take him to the zonein. This was in North, but I'm now assuming that all of the pads work this way, again including the one in east that takes PCs out into OT.
Will upload video and link to it in a bit. It's a fun one, complete with mocking other people who are dying in HS, my wife talking to me about my kids going to see a movie in the park later this week, etc.