Why are people focusing on the Red part? That's really just a bonus - instead of losing your character at the end of the server's cycle, you could at least still play it on Red. Or you could roll a fresh character on the next cycle. No one is saying you HAVE TO play on Red at all.
The main focus should be on the idea of rotating rulesets, and on what sort of rulesets people think would be most fun on a 4-6 month server cycle with accelerated XP.
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