pal/clr stun line causing less aggro
Hi Folks,
Just curious if there was any fiddling done with the amount of aggro caused by the stun/holy might/etc line of spells recently. Based on a bunch of tanking I was doing last night, they seemed to have been causing way less aggro than normal.
Could you have a look into it? That'd be swell!
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Noah, the Loincloth Hero
Ogre High Jump Champion 2019
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