Regarding Dalnir, it's tough, but doable. Breaking the camps and figuring out a strategy is the hard part. It mostly overwhelms people due to their lack of experience with it.
For the casters downstairs, any party with two fast melees can handle these if they know how. On my monk, duo'd the whole bottom floor (aside from boss, because screw that) in low 40's (mobs were blue). If you dual wield and stand right on the casters' toes, you can push them back and interrupt their casting. When they don't get spells off, they don't hit hard enough to be a threat. We kept up that duo pulling nonstop for about four hours, and both got a crescent set (legs take the longest to drop).
The casters are the hardest part about the zone, so it's all about having a counter for them.
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