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Old 07-03-2017, 10:35 PM
Vexenu Vexenu is offline
Planar Protector


Join Date: Feb 2012
Posts: 1,221
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Quote:
Originally Posted by Doctor Jeff [You must be logged in to view images. Log in or Register.]
You clearly have never pvp'd with any form of skill.
Perhaps I should have clarified that regen specifically for a Necromancer isn't a huge deal in PvP. Regen is obviously enormous for melees who have no other way of sustaining themselves in a fight. But Necros don't need regen to sustain, they have lifetaps for that. And the Erudite mana advantage in Kunark/low end Velious gear allows them multiple extra casts of Deflux or an entire extra cast of Vexing Mordania. If you do the math, a fight has to last something like 15 minutes in order for the Iksar regen to overcome the Erudite mana advantage. Needless to say, the vast majority of PvP encounters do not last anywhere close to 15 minutes (and the exceptions are big group fights where entirely different tactics apply anyway).

The main point to keep in mind is that Iksar INT is really, really abysmal while wearing resist gear until you get into high-end Velious stuff. Regen in no way compensates for this glaring mana disparity in PvP fights that are usually decided in under 5 minutes. It's not a question of skill or tactics in this case, it's just math. Iksar are bad PvP Necros for the same reason they're good PvE Necros: they sacrifice INT for regen. On a PvE timeline this is a good bargain: regen comes out ahead in the long run. But the opposite holds true in PvP: if you're a cloth wearer, it's all about burst damage, and you need all the INT/mana you can get to ensure you have a deep enough mana pool to burst people down. Regen doesn't win PvP fights for casting classes; having enough mana to kill the other guy quickly while keeping yourself alive does.