Quote:
Originally Posted by mickmoranis
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sure HS is a great zone for you, but dude watch a group of 6 go in there, and watch them warp out naked and then not know what to do for days without help from other high level players or a GM
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What kind of group of 6 is this? Do they not have a rogue or necro? Seems unlikely. There's a bank a 1 min run away that anyone can use to store CR stuff in. A hard CR and a hard dungeon is two completely different things imo. A hard CR in HS is easily circumvented by inviting a rogue or a necro to the group also known as being prepared.
SG isn't empty because the loot sucks, a 150-200k best in slot drum drops there and a 70k belt drops there, Seahorse hide cloak from your list drops in Kedge. How many other zones can a small group that knows what they're doing walk out with a single item worth 150k (price was closer to 250k and was still empty) if they're lucky?
Every single mob in HS can be solo'd by a 60 enchanter, that is definitely not true of SG
Quote:
Originally Posted by loramin
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That post from Telin is from June, we are definitely in pre-nerf SG atm. The fact it was nerfed very quickly on live to be more "group friendly" just reinforces that it's the hardest dungeon in the game.