"During this stunned state the other person will usually move out of the way and your taunt will have the best chance to be successful." I did not mean that as taunt formula having a range success check. What I am talking about is the how player range interacts with the aggro list. If a player is standing in melee range right under the mob it will be more likely to hit that person over someone who is say standing at max melee range or out of melee range. By using a stunning kick (or slam/bash) to allow yourself to get to the very front of a mob for while Taunt places you at the top of the list will give you the greatest chance at holding aggro.
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