kick (stun or otherwise), bash, and slam provide VERY minimal threat. Anything is better than nothing, but kick-stun does not really generate much hate and shouldn't be assumed to do so.
Not counting consumables or charged items, as a warrior you basically rely on haste, weapon ratio, and weapon proc. The first two are directly under your control while the last is a matter of choosing your weapons (and dexterity on gear) wisely, and straight up luck.
The only skill boils down to plain ol' situational awareness and not doing stupid shit like mashing taunt when you're already on top of the aggro list.
Your position relative to the mob is meaningless for taunt other making sure you're close enough to physically taunt.
|