Nobody except noobs went red on real EQ servers back in 1999-2001.
Because, as in the above quote, a PvE environment which is entirely non-instanced and “up-for-grabs” makes PvP and PvE nearly indistinguishable.
My EQ1 guild from 2000 still exists (though we've long since left the game). We were based in GMT+10 (Australia) time zone, meaning we were the most hated raiding guild on the server because we stole the US guilds' spawns while they slept, and there was nothing they could do about it except try to stay up late and KS us.
In other games we've played on PvP servers, but there was no need in EQ1.
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