Basically Troxx is right on the capabilities of a wizard.
As already pointed out they aren't useless; they are there to root, stun, dispel and provide the occasional burst or kite. Others can generally do it just as well, and in their defence, damageless roots synergise well with mez, and I miss them greatly when playing a ranger or druid.
It is nice to have a character that isn't going to be spending mana on heals/slows/etc so you can rely on them to have mana when ancillary utility.
While they sadly lack a damageless stun, they do have good variety in their stuns and also have a very nice/low aggro push nuke from 16.
Despite their (limited?) utility I can see why they are looked down on. Played lazily they are next to useless in a group. Played badly they at a liability in a group. Played well they are unnoticeable in a group.
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