Quote:
Originally Posted by wehrmacht
[You must be logged in to view images. Log in or Register.]
All the stuff you typed is completely irrelevant because on the original page team setup, good team has more healing than evil team.
Evils would definitely not have a PvE advantage and anyone that actually reads the original post will probably agree.
|
Except for the fact that evil team was the zergiest team on Sullon zek.
Except for the fact that ogre warriors round out the majority of tanks on p99
It doesn't matter what
YOU think has a better PvP/PvE advantage, I don't even care if
YOU roundhoused 6 druids with one gnome warrior who put all his points into charisma wielding nothing but a rusty halberd... The point is historically and demographically evil team has always outnumbers goods, ogre warriors have always outnumbered every other tank class from classic to about velious before AA's and max stats balanced every race out and racial bonuses didn't mean anything anymore.
Good players, bad players aside... It's stupid to not look at history and proceed to think teams will be 50/50 good/evil when the numbers will always skew towards evils to the point that the evil team will have zerg guilds of 110 people going against good teams composed of nothing but 20 or so members... and regardless if your 20 can shit on those 110, they'll still drop content quicker simply by mage petting and throwing ungodly amounts of numbers at targets to drop them in under 15 seconds.