Quote:
Originally Posted by Seeatee
[You must be logged in to view images. Log in or Register.]
I was just wondering, when going LFG or the reverse finding a player to fill a spot in a group what are the expected time commitments, obviously it would annoy some people if they were seeking a cleric for 45 minutes they find one and they leave after 10 minutes in group.
I am leveling a couple different tank chars, and I feel like if I spend any less than 2 - 3 hours in a group I am cheating them, would it be acceptable as a tank to go LFG and join a group for an hour of exp time then leave? does the camp matter? a camp close to the zone line that is easy to access not as bad as a camp that's deep in the zone and takes 10 minutes to clear into and out of?
just wondering what everyone's opinions and views on this was.
|
I think it can be inconvenient having a player stay for a very short period of time, but honestly that's all it is.
I don't get mad when someone has to leave after a short grouping, I mean it's a damn game and people have life-obligations.
I think if a person wants to avoid the inconvenience of someone leaving a group after a short stay, they should construct the group with people who agree beforehand that they plan to grind for a certain period of time.
If I am in a PUG I don't expect anyone to stay a certain amount of time.