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Old 05-25-2017, 05:57 PM
AzzarTheGod AzzarTheGod is offline
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Quote:
Originally Posted by BallzDeep [You must be logged in to view images. Log in or Register.]
Games also fail because of bad bugs - See WoW emu servers, Vanguard, lots of other games. The initial hype is what makes these games most profitable and a smooth launch ensures players will stay. I'm not saying bugs don't happen but the amount of bugs, the problems with the queue, and all the other shit made the experience kinda shitty the first day. Most companies stress test the system first and over-estimate the amount of traffic they will be getting. I don't think they even attempted this one time.
This is true. Vanguard had a mail dupe that involved the trade window. Same dupe that EQ had in 1999. very shoddy permission code.

Made a decent 10k or so in rl bucks selling to a china distro. GMs deleted our mailbox and didnt bother to ban any of our accounts lmao I guess they took the blame for being such shit ass coders (we were like wtf this game is dead go away fucker)

Then the game died and I was sad.
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