I have no idea how they manage to suck as much as they do when it comes to absorbing traffic / load spikes.
Creating an everquest character isn't exactly a complex task in terms of computing power. It is actually a very trivial task if your database is designed and maintained by even a mediocre database administrator.
Given the today's processing power of computers, speed of storage and low memory cost, they should be able to absorb spikes of thousands of characters created every second without blinking an eye, on a single entry-level $400 computer.
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