Quote:
Originally Posted by Maner
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Except none of those changes are in any way balanced. And the staff in this timeline is the ultra rare drop, fungi is actually pretty common. In fact I have never seen a staff, have seen ~10 robes and over 30 fungis drop
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Thats true, but you know the balance that this poster talks about, if you adjusted the drop rate to make the inferior item drop more, it would make sense.
I still think the changes that poster said are smart and more balanced than current iteration of fungi.