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Originally Posted by mickmoranis
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these are pretty good balanced changes, altho the 40% move speed debuf while worn is a little much, since the staff provides that, the tunic is rarer from the same mob and therefore better. Same with your cast time and making it a buff, thats for the staff.
But I agree, even with no iksar, it would balance monk race choice instead of making it an obvious one.
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Except none of those changes are in any way balanced. And the staff in this timeline is the ultra rare drop, fungi is actually pretty common. In fact I have never seen a staff, have seen ~10 robes and over 30 fungis drop on blue.
Quote:
Originally Posted by Jimjam
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Yes, it would be great for regen to be capped per level as per DMG, AC, Haste and almost every other actually important stat other than hp/mana.
Living with 18 year old decisions (mistakes?) is the choice we make here, though.
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Haste isn't capped, neither is any other actual stat. Damage is really capped pre 20. The real problem is who are you to decide what was a mistake and what wasn't?