Quote:
Originally Posted by deadlycupcakez
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people don't like losing hours of invested time to unforgiving and (needless to say, unpredictable) RNG, therefore people don't play classic Everquest." This, however, just isn't the case.
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Right, I think I get your point now. Basically I'd just simplify it down to control. When you die in a fair PvP fight, or when you die in PvE (usually) you have control. Afterwards you say, "if only I had done X I could have won or survived". But when a griefer kills you not only do you have zero control over it, you also know that he's getting his nut off at your misery. To me that makes them different in a meaningful way from normal PvE deaths.