Quote:
Originally Posted by loramin
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Because that's what every first-time Red player does. And because not playing for 20 minutes because some loser gets off on schadenfreude is so much fun it will make everyone want to stay ... right?
Look I'm not saying make Red Blue. All I'm saying is that is that even on Rallos Zek most guilds formed an alliance to take on the griefers (although as I understand it they maybe went a bit far and prohibited all world PvP). If you don't address griefing, you get Red's population, because no one likes being griefed. You can make all the arguments you want about how I'm wrong and how great being griefed is, but arguing the problem doesn't exist won't fix it or help Red's population.
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The people who were nice pals to play with sucked at PvP and got run off
There's a couple reasons also why the player base wasn't so excited to stay and of course entirely the fault of the players there too *eye roll* @ dat.
But more seriously learning in EQ can be a very rough experience when compared to other games, the PvP aspect is no exception. There should be item loot too.