Quote:
Originally Posted by loramin
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People don't like getting ganked: seems pretty easy to understand.
It really doesn't matter what the exact ratio of deaths are: when your options are "the server I get ganked on one out of N non-PvP deaths", or "the server I never get ganked on", it's pretty obvious why the population is distributed the way it is.
And then if even one of those ganking is from a de-leveled fungi-wearing griefer, it really doesn't matter what the ratio is, because just once is enough.
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and people like charm breaks during crit lull resists? im sorry, but the above argument that "people dont like getting ganked" when there is so much built in punishment in the strictly PVE game just doesnt have any weight...