You do have the option to compete. Of the three major camp disputes since Kunark launch, two have resulted in an attempted permacamp being lost because someone waited for the other side to slip up.
Keeping something locked down for an extended period of time takes a combination of a lot of focused players, a considerable amount of time, organization, and a lot of lost sleep. Keeping something locked down while minimizing the risk of losing it is a serious investment - one that requires the players to miss other opportunities.
If all you wanted was the option to compete, you would be competing. Instead you're investing your time into whining about exaggerated hyperbole and incorrect assumptions with no basis in fact, and that's not going to get you anything.
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