I've had both positive and negative experiences there. For one, the red players seem far more helpful and generous than the blue server players. They really go out of their way to help people, eg: Andain. The down side is the handful of asses like smallmee, who ports new players to KOS druid rings, or Screen, some fungi tunic'ed raid geared lvl 18 warrior that instead of grouping with other people in unrest, will train and bind camp them. I loved pvp in live, and only played on pvp servers, but on a 100 person server, with 20-50 of them having raid geared twinks camped out in newby zones, it is like they are cutting their own throat. Frankly, they should consider finding a way to stop twink griefing. Maybe turn off pvp below lvl 50, or make pvp occur only every other week. Or put stat caps on players below pre 50 levels. Also, they have not coded out the post velious nerfs to casters needing LOS. On blue, it is a minor annoyance when casting on a wandering mob. On red it changed the game massively to help the usually twinked melles in dungeons. Even if a caster tries to fight a melle they just duck behind a wall to "dodge" the magic spell. I think there needs to be no LOS restrictions, melles already have casters trapped indoors and have a damage advantage in most situations. Give it a try though, do a /who all sanctuary and ask them to ask in their guild char if anyone is LFG. They really do try and help people level- basically the opposite of the raiders and their handful of twink griefers.
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