Quote:
Originally Posted by Tokum-6n0m3
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Now you can blame this on DPS that don't wait to dps but Ive had healers pull aggro off me with a single heal and the mob already at 60% cause I had yet to proc with a weapon (this case it was just me and the healer,so i had done 40% of dmg already to the mob) this was another clue to me.
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I agree with this observation it just ain't right... i can have a mob at 41% hp, me at 50% hp, get two "Heals" from a cleric lvl 19 and that cleric instantaneously pulls aggro on a blue mob I've been beating on for a minute and 30 seconds using an 6/28. This just isn't right.
By the same token that mob can be at 41% hp and a druid can nuke it for the first time lvl 20 with the their 19 nuke and it will instantly aggro again on the druid.
Pure melee aggro generation is too low, or spell aggro in general is just too high.
Now vs other melee its not so glaringly bad if i hold agro on a mob for a min monks wont instantly pull it off unless they bust in with flying kicks. This leads me to believe spell aggro is a lil on the high side or "ALL" melee agro is a lil low in general.
Anyway thanks for looking into this its a really big deal and is quite painful... it can be compensated for but It is not something that promotes a healthy atmosphere for low lvls groups/tanks.