Quote:
Originally Posted by Naethyn
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It absolutely matters for the two hardest mobs to tank - AoW and Tunare. Without 255 sta you cannot survive a round of max hits, and are far more likely to die. A tank with 1750 AC still gets max hit so only HP really matters for these events as a tank.
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Cleric aegolism - 1100hp
focus- 405hp
Max hp buffs with capped stamina: 1505hp.
AoW quads and flurries for 1154 and flurries - unslowable. Damage potential on a bad round? Just under 7k.
Tunare quads and flurries for 960 but is slowable. Damage potential on a bad round? 5760 max + 800hp proc (resistable).
Using Dtoxx as an example (half elf):
http://wiki.project1999.com/Magelo_Blue[You must be logged in to view images. Log in or Register.]etoxx
If he (as a half elf) dumped 25 stamina into starting stats he'd have an unbuffed stamina of 105 at character creation. As he is geared, his unbuffed hp with 246 unbuffed stamina is 4314hp. With max raid buffs he would cap out at less than 6000hp.
Using YOU as an example:
http://wiki.project1999.com/Magelo_Blue:Naethyn
Ignoring the fact that you shamelessly fluff your magelo stats/hp with two weapons that you hopefully don't use while tanking and won't hold aggro with (proc-less Blade of carnage and swiftblade of zek) once you exhaust the aggro-lead you might have from mallet-ing - 4300hp with 36 stamina room for improvement. You still cap out your hp about 1000hp less than a worst case scenario AoW quad. A Casually raid geared warrior with ~3k unbuffed hp (buffed to 4.5 to greater than 5k hp) will tank circles around you while under defensive (assuming you are not). You're a human - starting stamina 85. By your own logic you shouldn't be able to tank things compared to an ogre with starting stamina ~50 points higher than your own.
That's 1 roundable by tunare with an unresisted proc.
That's 1 roundable by AoW by over 1000hp.
Point is, if you don't plan on a complete heal hitting after literally every single round, no warrior in p99 will survive these mobs 100% of the time outside of defensive. All warriors on this server are easily stomped by the biggest/baddest mobs once defensive falls. After that, it's a combination of ac, luck, DI, runes, and the tightness of the complete heal chain. With defensive UP - a casually raid geared tank will survive these mobs immeasurably better than the most well equipped raid geared warriors out of discipline.
So, tell me again how you "can't survive one round" with less than 255 stamina? With 255 stamina you still can't survive one max round from the Avatar of War. A new dwarf warrior with all stats placed into dexterity will have a whopping 5 less stamina and 40 more dexterity than Aftermath's guild leader. Bear in mind that most if not all of these targets were killed very shortly after velious launch --- in kunark gear.
TLDR version: any warrior of any race with ANY randomly chosen stat distribution (even a woodelf warrior with +25 intelligence on character creation) can tank these mobs interchangably with adequate gear. 25 stamina makes or breaks nothing.