Quote:
Originally Posted by Swish
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The only reason you've got petitionquest and guilds trying to deny each other kills is because they can't beat each other with pvp.
The pvp approach is much better because every encounter doesn't end with petitions and players quoting rules or assumed precedents. If you died, you died. It's clear cut.
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I'm not sure it's as clear-cut as one would hope. Sometimes, when a player dies in EQ pvp, that player claims it is invalid because it was due to circumstances or something unfair. How many times have you seeen people whine about being killed while fighting mobs, medding at low HP, AFKing, or being unbuffed? Some players have claimed that it should be illegal to attack players who are engaged on mobs. To the old-hand pvpers, that's obviously incorrect.
One must draw the line somewhere, and it is not obvious or clear-cut where that line should be. There is no final ruleset that will please all parties. It will end up being some kind of arbitrary compromise, and I guarantee some players will complain. There will always be opportunities for crying about losing. Don't you think so too?