So I've posted some solo tips. Now for grouping!
As a warrior, I'm sure you also know how useful a wizard can be in groups.
They are the perfect class for getting the MA mob rooted (4) early on (for the warrior to tippy toe tank) as they don't have distractions such as slow, mez, etc.
Shock of lightning (16) has great knockback, you can use that for low aggro interrupts or helping reposition mobs. I've used this even in the 50s to interrupt dragon cheals when the melee have messed up their own push. It's surprisingly powerful.
Wizards have a long stun line, which is rarely updated, but can be really useful too. Tishan's Clash is the first at (20), but it doesn't get updated until (49) and (51) where you can more or less stunlock.
Another way to CC, besides off rooting, is to root the MA mob as it comes in then drop your AoE snare (29) on the pack of mobs. Here you can snare kite (or hell, even just quad them down while the group deals with the main mob). You rarely see snare kite in use as CC though.
When in an all caster group, no one might want to sacrifice meditate in order to pull. In these occasions you can use Eye of Zomm (8) to pull. Don't forget you can toggle sit while your one eyed monster is out, and this will let you to med while Zomming around. Also keep in mind sitting will effect how mobs will perceive your eye you are pulling with.
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