Quote:
Originally Posted by koros
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Where the hell are all you people saying necros can't dps getting that? You realize a necro pet is going to do ~50 dps? Even if they just alternate lifetaps and poison nukes, they're going to outdamage basically any monk in an exp group.
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That guy who made that post is a clown.
Necro summoned pets are like 40-50 dps. Charmed ones are double or triple that easily and they are absolutely a thing in a zone like seb. Then necros can add nukes where they want in the battles instead of contributing useless dps when the mob is like 10%(and not fleeing due to necro snare). And they are the best nuking class in the game.
Having a class just for CC'ing or just for healing or just for high dps is great but how often is it needed in full groups?
Chanters rarely have to use the full efficiency of their CC'ing therefore they are not fully efficient in a lot of cases.
Same with clerics. In a lot of groups, nothing more than just a few heals once in a while is all that's needed.
Same with dps. Dps doesnt matter that much at higher level group play(not that necro dps is low)unless you are killing named dragon like mobs that have raid level hp. Most group content dies within 10 seconds no matter what the group make up is. Having extra group utility is usually more important than maximizing dps in these cases.
I've spent countless hours in seb and never really seen descrimination against necros. If your team doesn't want a necro because it thinks the class is inferior, your group is probably the thing that is inferior.