I was in a silly group at disco once, and we had 3 -- yes, THREE -- necros.
It was not the best group, but there was nothing wrong with it and we managed to keep d1 and the golem room cleared.
I think challenging your expectations is a great way to keep eq fun. Three necros was extreme, but the necros all cooperated well (always key when doing unusual groups imo) and it was certainly a change of pace!
In fact, it was kind of funny how stuff *slowly* died. No fast kills, but once we got our pace down, it was rock steady.
I am not sure there is any group that is simply impossible in eq, within a handful of hard limits.
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go go go
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