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Old 03-16-2017, 09:18 AM
Tetsuo Tetsuo is offline
Kobold


Join Date: Jul 2015
Posts: 127
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"EQ is a game of delayed gratification, you work hard and long to accomplish something you want. When you get it, that means something" agree 100%

What makes EQ fun is how hard and grueling it can be and how satisfying reaching your goal is.

The relief of finishing up a hell level, hitting 60, and running all around norrath for a staff that can click haste is what makes EQ fun and EQ was designed to be tough like that.

However it wasn't designed for a top heavy server that isn't going to add new content which leads to the poopsocked end game content.

If you want to keep the challenge and slow pace but eliminate the poopsocking you could increase raid respawns BUT create a 7 day lockout to replace the classic 7 day respawn for the guild and or player that killed w/e raid target.

This would allow more access to content but prevent farming the raid target for 16 hours strait.