I think your post is really well worded and sorted out, I tend to agree with you. What makes the top end so 'immersive' if we could use that word is how much work you need to put in to get that item you are hoping for.
EQ is a game of delayed gratification, you work hard and long to accomplish something you want. When you get it, that means something.
When you instance or put it on 2hr farm and you are /randoming for Vulak items cause DKP becomes too hard to track and/or spends too fast, I think it makes that item lose value to the user.
__________________
Wedar - Level 60 Grandmaster (Retired)
|