Thread: FD nerf
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  #5  
Old 02-27-2010, 10:53 PM
dannym3141 dannym3141 is offline
Scrawny Gnoll


Join Date: Feb 2010
Posts: 22
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Quote:
Originally Posted by siinge [You must be logged in to view images. Log in or Register.]
Negative in classic fd would wipe aggro 100%, and if you had a dot on the mob it would start the aggro list all over again. Here is my proof.

So many people with "i think so therefore it must be right" Post proof or dont post at all. Im tired of speculations of what you remember from 10 years ago, having a possible impact in future changes. The Gms have alot on there hands. They can't do the research when there are more important things in line. If 10 people say its so then is it so? no.

http://everquest.allakhazam.com/db/spell.html?spell=366
Here you are speaking about the spell feign death which i have no experience over. I was of course talking about monk feign death. I had hoped that was obvious from certain aspects of my post but obviously not. I cannot speak for the spell feign death, i don't see WHY it would be different, but i accept that it may.

This is incorrect for monk FD. And for the record, no one can provide proof unless you actually go and find a video of someone doing it from 1999, several times, investigating all the possible discrepancies.

I am absolutely correct on mobs having a chance of regaining aggro on the monk after he stood up. Take it or leave it, that is the truth. I don't mind, it makes feigning FAR easier on this server. The only caveat i will add to my original statement is that, POSSIBLY, when a mob reached its spawn point again, the aggro WAS wiped. The re-gaining aggro thing only occured if you had pulled a mob and it had not completely pathed back to where it came from.

Anyone who has had a hell of a lot of experience pulling in true classic will tell you this. Why else do you think monks had to /q out of game? Simply because, if you ran to your raid without making 100% sure you were out of aggro - either by standing, waiting and observing you had no mobs on you, or /qing out of game, you COULD train your raid.

"Monks /q out please, don't want to wipe rezzers" -- no one else remembers this? There's not a lot more i can say to you on this topic, Legend. I am definitely right.. even if every other person in the world disagreed with me, i'd still know i was right, i remember doing it FAR too much [You must be logged in to view images. Log in or Register.]

I agree with you Haynar. Imho, the 'auto attack bug' was a poor monk's excuse for not understanding feign correctly. I am sure you remember that mobs had a chance to re-aggro you, if you played a lot of monk and remember the auto attack thing.

Edit: And the monkly business post confirms what i said.
Last edited by dannym3141; 02-27-2010 at 11:07 PM..