Quote:
Originally Posted by Dreenk317
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I must be special. When I flop, and let them path back, they reset and I can stand up without agro... The only times this doesn't work is when one has reset, but the other has not, and I stand when they are in assist range of each other. In those instances I get agro.
Maybe I'm not understanding what you mean by "agro forever" but this is not the case for me.
Though I will attest to the fact that FD, currently, seems to have 0 chance at a memblur. It memblured a lot more often on live. Like every two flops and one of the mobs would memblur off is more what I recall. Since the patch changes I have had 2 mobs memblur on feign for me. Out of hundreds it seems.
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FD is still mem blurring. I saw it work last night at Spore King camp but it seems to only rarely happen when you have 1 mob by itself or mobs split enough that a failure doesn't re-aggro the entire group. If you have a group of even 2-3 mobs it will almost certainly fail because you likely won't blur more than 1 so all will re-aggro if one fails.
Quote:
Originally Posted by Ravager
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I used to group with a warrior that would face pull 8 mobs at a time and train them to camp and the enchanter would cc it all. Once the camp was split, it was easy-peasy. What do you need a monk for anyway?
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This is why I usually ask the chanter how many mobs they are comfortable CC'ing before I pull and will try to pull close to that amount of mobs if possible. Usually 2-3 mobs at a time works and you can start pulling again when on last mob.
Quote:
Originally Posted by Brooks2728
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Shout out to EQBallzz (in game name: Thees (55 Monk)) who pulled King camp in Seb exceptionally well last night post sneak nerf / with no beads / while also being his first time at the camp!
-Ages
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Thanks man. That was fun.
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