Quote:
Originally Posted by Sear
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Everquest (1999) was a social MMORPG where players talked to eachother using the in-game chat channels.
There are convenient features to filter/disable channels and ignore specific players. GMs were employed to assist with (not babysit) players experiencing problems they couldn't solve on their own.
Isn't it great to learn things? I'm so glad we could do this together. [You must be logged in to view images. Log in or Register.]
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I present exhibit #10,000 of poor trolling. Ps are you Searyx?
Shody