My main's a human Shadow Knight from Qeynos. Faction's decent by Shadow Knight standards. I could not use Kelethin or Felwithe initially, but started out "threateningly" rather than "scowls". A couple hours in crushbone fixed Felwithe enough so I could bank, although the merchants still disliked me. Ak'anon is about 50/50; the NPCs in the Necromancer area were fine. Some parts of Kaladim were aggressive, main faction to watch out for are the rogues near the bank. The Paladin guild can be ignored since it's in the back of the zone and doesn't matter. Erudin mostly also starts out threateningly, as did Paineel, but both can be addressed by spending a modest amount of time in the Warrens.
Slam is nice to have but I don't regard it as critical. Most the time you can interrupt casters with snare/fear. I don't know of any 2-hand Shadow Knight weapons besides the epic that allow the use of bash. Many Shadow Knights prefer 1-handed weapons anyhow.
Danth
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