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Old 02-17-2017, 09:42 PM
Maner Maner is offline
Fire Giant


Join Date: Mar 2015
Posts: 571
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Quote:
Originally Posted by Lhancelot [You must be logged in to view images. Log in or Register.]
Personal insults and assumptions aside, I hardly think what you do on raids here is remotely competitive.

You basically can't beat 17 year old game content without exploiting an endless amount of clickies or pulling mobs to zonelines to kill.

I don't raid here because it's full of toxic, greedy neckbeards that lose all moral compass as soon as they see pixels they want.

me not raiding here has nothing to do with not being able to do it, but instead more so of me not wanting to do it.

Devs made changes. Devs will be making more changes. Deal with it.
The idea that using game mechanics so drastically reduce the amount of time you have to sit at your computer is wrong is just stupid. A lot of things change with better technology, including when applied to older games, one of those things is how content is completed using the most efficient means possible. In reality you are upset at the original developers for not foreseeing how these mechanics would be used with 15-20 years of technological advancements. No one is exploiting mechanics with the pulls that are being used, as they could all be done on live in era if you had the ability. I know that we AoEed down fear on live along with seb, while it was harder due to the restrictions involving bandwidth and processors, it was still done.

I don't think you understand just how detrimental to the server forcing rotations and crawling would be unless they fixed the non classic problems that make it impossible to coth into NToV safely. I don't know of anyone who wants to spend 3 hours clearing to their 1 hour FTEd mob just to finally kill the mob get another FTE and do it all over again.

Plain a simple is that the PnP was not universally enforced by sony and rotations were not something that happened on all servers. Trying to claim that both are classic is just ignorant and impossible to prove. Using recollection to try and prove otherwise, especially when admitting that the only reason the guides enforced a rotation was because a majority of the guilds on the server agreed to it just proves it wasn't a universal policy.

I don't know why you think everyone who raids is greedy or a neck beard, I have been in Forsaken/Aftermath since the beginning and have won maybe 10 items in that time, and no it isn't because I don't have the dkp to spend. Just because you prefer to generalize out of ignorance doesn't make it a true statement or observation

No one is complaining about the changes the devs have made. people are just pointing out that while the more casual raiding entities might think its a benefit to them, they are clearly wrong and don't know what this change is actually going to entail for them. Ask CSG how clearing to iki on 3 occasions went. The one "crawl" that actually worked out for them was when they COTHed to near trips to kill sev... that coth alone skipped them 99% of the actual crawl. Removing binds isn't going to change anything as the TL and rez box pulling isn't a thing anymore. All it would alleviate would be having mages bound at coth spots, and the fix for that is just leveling mages or bring back into action the coth teams from before racing, and just never moving them. No one on this server has tried to do a legitimate NToV crawl from eashen to trips/twins so the idea that this change will allow that to happen is just a joke.
Last edited by Maner; 02-17-2017 at 09:48 PM..