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Old 02-27-2010, 08:09 PM
siinge siinge is offline
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Join Date: Jan 2010
Posts: 104
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Auto Attack and FD

http://everquest.allakhazam.com/db/spell.html?spell=366


Quote:
I can't speak for Necro or SK FD, but I know for a fact attack does not have to be turned off in order for FD to work for, at the very least, monks. As a matter of fact, I've actualy FD'd, accidently swung at a mob right after from lag, and still had agro cleared. I was no longer laying on the ground, but agro was still gone.

works almost every time to stop attacking long enough to keep FD from failing as much. sure you can FD while attacking but i've always heard that increases the failure percentage and that you should stop attacking first and then execute the FD.

ammut believes that necro charm has a different saving throw than charisma.

This is what ive come up with still doing some research:

http://www.castersrealm.com/index.ph...reation_guide/

Quote:
Charisma: This affects amount you will be paid for goods by NPC merchants, and how much they will pay you. It also affects the saving throw on certain Necromancer spells (charms specifically). There is much debate over the true importance of Charisma. It seems that the truly defining element which impacts on charm durations is actually the targets Magic Resistance. Some people claim that it makes a large difference. Studies run at Casters Realm have been inconclusive, so you may choose to say "better safe than sorry" and add some points at creation. Keep in mind though that all Necromancers start with low charisma, and even adding a few bonus points will not be making much difference.

More on Charm:

Quote:
the only thing what counts is LUCK and MR debuff. giving the charmed mob neg mr items helped in younger days.

there have been endless discussion about the impact of CHA on charm duration or whatever. even a dev did answer this very precisely on sony boards. the answer is: yes, there is an impact but its absolutley negligible. at least for non chanters.
Quote:
Charm duration has a cha check in it. It is the same for all classes that charm whether you are a bard, enchanter, or necromancer. The higher your cha the longer your charm will last weighted against the random number generator.