For a scalp...
Your faction standing with Highpass Guards has been adjusted by 2.
Your faction standing with Carson McCabe has been adjusted by 1.
Your faction standing with Merchants of Highpass has been adjusted by 1.
Your faction standing with Corrupt Qeynos Guards has been adjusted by 1.
Your faction standing with The Freeport Militia has been adjusted by 1.
If you start scowls (to the banker in Highkeep) you'll need somewhere between 1500-2000 scalps to be able to use the merchants in Highpass/Highkeep. ... and yes, there are NPCs in both zones that are not on either of these factions.
For a while we had the orcs/gnolls here giving CarsonMcCabe, MerchantsofHighpass and HighHoldCitizen faction on kills but that was recently fixed. Scalps are the only way now -- for Merchants, Citizen cannot be raised anymore.
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